Resolving Vectors into Components

We often encounter problems where a vector force is acting on an object at some angle (or multiple forces are acting at various different angles), and we want to determine how the object will move, or how strong the tension is at some point. We know that the sum of all the vector forces acting on an object is equal to the mass times the vector acceleration, and that this is true regardless of what coordinate system we choose, but in many situations, we see that the motion is constrained to occur in one particular direction, so we can often simplify the solution by choosing the `right' coordinate system and breaking the vector equation into separate equations in each coordinate direction. (The direction perpendicular to the motion ends up giving us information about the normal force, which we'll need if friction is present. If there is no friction, we can often ignore that direction and just look at the components of the forces along the direction of motion to solve the problem.)

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