Chapter 10 : Rotational Motion |
Review : Angular Equations of Motion | |
Angular-motion equations |
Corresponding Linear-motion equation |
\[ \omega = \omega_o + \alpha t \] |
\[ v = v_o + at \] |
\[ \theta = \theta_o + \omega_{avg}t \] |
\[ x = x_o + v_{avg}t \] |
\[ \theta = \theta_o + \omega_o t + \frac{1}{2}\alpha t^2 \] |
\[ x = x_o + v_o t + \frac{1}{2}at^2 \] |
\[ \omega^2 = \omega^2_o + 2 \alpha \Delta \theta \] |
\[ v^2 = v^2_o + 2 a \Delta x \] |
Useful Conversions |
1 cycle = 1 rev = 1 rotation = 1 turn = ... = 360o = 2π radians An object rotates through a full 360o (i.e. Δθ=2π radians) in one period (T), so:
Also commonly encountered in rotational motion:
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Example: Merry-go-Round (angular equations of motion) |
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A Merry-go-Round takes 6 seconds to spin up from rest to reach it's final speed. Once it's spun up and running at a constant speed, it takes 4 seconds to make each complete rotation.
(Sketch a graph of ω vs time.)
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Relating Angular and Linear Motion | |
Focus on some point on the object. As the entire object rotates through θ that point moves along an arc of length: l=Rθ Differentiating: dl/dt=Rdθ/dt or v=Rω In words: the linear speed of a point on the object along it's circular path is equal to the angular speed of the object multiplied by the distance from the axis of rotation to the point of interest. Note that a point farther out is moving proportionally faster. An object moving in a circle of radius r at a speed v represents a radial acceleration of \[ a_r = \frac{v^2}{r} = \frac{ ( r \omega )^2 }{r} = r \omega^2 \]
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Example: Merry-go-Round (radial acceleration) | |
If the MGR has a radius of 4 m and a person is standing on that outer edge:
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Tangential Acceleration | |
What if the object has an angular acceleration (like the MGR during the spin-up)?
This is the linear acceleration of the object along the path, i.e. tangent to the circle the point is tracing out. Referred to as tangential acceleration : at = Rα
The full vector acceleration can thus have both tangential and radial components. (And \( \vec{F}=m\vec{a} \) will need to account for that!)
Note: other common notations you might see: \( a_{rad} = a_r = a_R \) \( a_{tan} = a_t = a_T \) |
Example: Merry-go-Round : tangential and radial acceleration | |
Find both the tangential and radial components of the acceleration for a person on the outer edge of our Merry-go-Round at these times:
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MGR Angular Velocity: ω=ωo+αt
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Acceleration Components |
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atan=rα |
arad=v2/r = ω2r |
Overall Acceleration Magnitude | |
\[ |a| = \sqrt{ a^2_{tan} + a^2_{rad} } \] (Note the slight 'bump' in the acceleration graph right at the end of the spin-up phase.) |
Rotational Forces : Torque | |
Suppose we have bicycle wheel suspended on a stand so that the axle is fixed in place but the wheel can rotate about that point. We then apply the same magnitude of force to various different points on the wheel, and at various angles. |
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The angular acceleration is proportional to r (how far out from the axis the force is applied), and is also proportional to the component of the force tangent to the r vector. Define the torque to be τ = Ftan r (or equivalently: τ=rFtan) Metric units: N · m : (newtons) times (meters) English units: lb · ft : (sometimes seen as ft · lb)
Units Warning:
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Relating Torque and (Angular) Acceleration: | |
Consider a point-mass object on a thin (rigid) wire of length L. (One end of the wire is fixed at point Ó .) We apply a vector force F to the object. How does the object move?
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Start: Ftan = m atan Morph into something involving rotational variables: Ftanr = m atan r but atan = rα and Ftanr = τ so: τ = ( mr2 ) α |
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That last equation matches the pattern of Newton's Laws (F=ma) but with rotational entities now (torque and angular acceleration). The proportionality constant (m in Newton's laws) is replaced with something else (here mr2) for the point mass on a wire). That entity is called the moment of inertia which has the symbol I. This same entitiy (moment of inertial) routinely appears in rotational scenarios, so we'll spend a little time looking at it next. |
Calculating Moment of Inertial (I) | ||
Single Point Mass |
Set of Point Masses |
Solid Object |
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\[ I = mr^2 \] |
\[ I = \sum m_i r^2_i \] |
\[ I = \int r^2 dm \] |
Rotational Version of Newton's Laws | |
\[ \sum \tau = I \alpha \]
All three of those entities are about a specified axis
Every force acting on an object also represents a torque acting on the object, with τ=rFtan, where r is the distance from the axis of rotation to the point where that force is being applied to the object. |
Merry-go-Round (torque) | |
Earlier, we had a Merry-go-Round that took 6 seconds to spin up from rest to its operating speed, where the final period was 4 seconds. We found the MGR had an angular acceleration of α = π/12 = 0.2618 s-2 . Suppose the MGR has a moment of inertia (for the given axis of rotation) of I = 2500 kg m2 (We'll see where that came from next time.) |
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What torque must the motor driving the MGR be generating?
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